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Skyrim barrel with legs
Skyrim barrel with legs








skyrim barrel with legs

The pillar in the last alcove, with sunlight shining through, must be turned to the Eagle symbol. On the opposite side, there is an alcove covered in weeds and plants: its pillar must be turned to the Snake symbol. To your right, as you face the locked gate, you will find an alcove with a throne, and an alcove with running water: the pillar in this alcove must be turned to the Whale symbol. The notes include a translation describing three animals in their habitats. The rotating stone puzzle is solved by reading Notes on Yngol Barrow, found on the dead scholar in front of the gate. The passage opens into a room with three rotating pillars in alcoves on either side and a closed gate ahead with a lever in front of it. Continue following the icy passage as it twists and turns until there is a turn to the north, where ahead you will see two more upright sarcophagi the sarcophagus to the right has a dead draugr behind the lid, with the passage onward to the right of it. Just after seeing the orb, there is an open sarcophagus on the right with a dead draugr lying on the ground in a small section featuring typical Nordic barrow architecture. If you have a follower with you, they will remark about finding an old ruin. After a slight turn, you will see the first of the blue orbs. At the bottom is a lit torch on the left. Upon entering, you are in an ice tunnel descending to the north. There is an iron ore vein and a cluster of slaughterfish eggs on a small island a few paces to the north. Larger statues flank the entrance, which is marked by a lit brazier on a stand. There is a short flight of stone steps leading up from the shore and through a squared arch to a statue, with twin piles of stones on either side and a circular stone dish in front holding some kind of offering, including sprigs of snowberries, foodstuffs, and a copy of Yngol and the Sea-Ghosts. There are several standing stones in front of the entrance. At no point do these orbs become hostile, and they disappear when you claim the Helm of Yngol. Bouncing blue orbs are found throughout the barrow, and will follow you around. There are no enemies until you face Yngol's Shade. The layout of the barrow is fairly linear: there are twists and turns, but the main path will not split.

  • Note: This location is one of many potential targets for one or more of the radiant quests found on this page.









  • Skyrim barrel with legs